Pokemon
Pokemon cards, the pull, the chase card, and the secondary market that formed around them.
Part of Gambling
29 moments in this segment.
- - "Pokémania": 1999 MSNBC Pokémon News Report. Contemporary 1999 news report on the first wave of card demand, including retailer comment on stock shortages and schools restricting cards on site.
- - Pokemon Craze News Report (1999) Part 1. First part of a 1999 broadcast segment on the initial card demand wave, recorded while shops were rationing stock.
- - Pokemon Craze News Report (1999) Part 2 - Final. Second part of a 1999 news segment on card demand, recording retailer comment and school responses at the height of the shortage.
- - Pokemon Flu News Report (1999). Archive 1999 television news coverage of the first card demand wave, with retail and school reaction recorded at the time.
- - Nintendo News Report: The Pokemon Company Speaks. Coverage of publisher statements on franchise direction, including comment on the card line alongside the video game releases.
- - Pokemon News Story on 60 Minutes Australia 2000. Australian current affairs report from 2000 on the first card demand wave, with retail and playground reaction recorded at the time.
- - History of Japanese TCGs #1: The Makers of Pokémon (1995-96). History of the Japanese companies that developed the first cards in 1995 and 1996, covering the design brief and the initial print arrangement.
- - History of Japanese TCGs #2: Pokémon's Base Set (1996). Examines the original 1996 Japanese set, its card pool, rarity symbols and the print arrangement behind the first release.
- - History of Japanese TCGs #3: Pokémon's Porygon Shock (1997). Covers the 1997 television broadcast incident in Japan and its effect on the franchise schedule and the card release timetable that followed.
- - Uri Geller Lifts Printing Ban on Kadabra Pokémon Cards After 20 Years!. Report on the performer whose objection kept one card out of print for two decades, and his later statement withdrawing that objection.
- - Pokemon TCG History Origins - 1997 - Japan's First Tournament. Held in Japan in 1997, the earliest organised card tournament used a format documented here alongside the promotional cards given to entrants.
- - When Wizards Made the Pokemon TCG (and how they lost it). Traces the American distributor that handled the card game outside Japan, from print production and tournament organisation through to the litigation that ended the arrangement.
- - How Pokemon Conquered The World - FULL DOCUMENTARY. Full survey of the franchise across games, animation and the card line, tracking how the properties fed one another into a single media business.
- - Are My Pokémon Cards RARE? 1st Edition vs. Shadowless vs. Unlimited - 1999 Pokemon Set. Distinguishes the three print variants of a 1999 set by their border, shadow and stamp details, and what each variant fetches.
- - Pokemon TCG History - Episodes 1-3 - Remastered Compilation - Generation 1 Complete ft. Tricky Gym. Long-form account of the card game's first generation, covering set structure, the rarity tiers printed into each release and the distribution arrangements behind them.
- - The ENTIRE History of Pokémon Cards. Set by set account of the card game from its Japanese launch onward, tracking rarity mechanics and the publishers that held the licence.
- - The Vintage Pokemon Card Crash EXPLAINED.. Traces the fall in sealed and graded prices after the 2020 to 2021 surge, distinguishing the vintage tier from modern print runs in how far values retraced.
- - Pokémon TCG Pocket: Exploring a Billion Dollar Nostalgic Journey. Product analysis of a mobile card app, covering its daily pack allowance, currency purchases and how the collection loop is paced.
- - Confused by EX vs GX vs V vs VSTAR? 🤯 Pokémon Card Types Explained. Sets out the successive special card classes introduced across releases and where each sits in the rarity structure of a sealed pack.
- - Hidden Limits of MTG and Pokemon Production, AI Research on Printing Presses. (Raw First Look). Looks at the physical capacity constraints of card printing, arguing that press availability rather than publisher intent set the ceiling on supply during shortages.
- - Some Pokémon cards have had a more than 3,000% return on investment, WSJ reports. Local news item citing a financial newspaper's finding on returns for certain graded cards held over a multi year period.
- - Inside the Hobby & Hustle of Pokémon Cards - Full Documentary. Documentary on the card trade following shop owners, graders and resellers through the supply crunch and the pricing that followed.
- - Why Adults Spend Billions on Pokémon Cards. Business analysis of adult spending on a card line originally marketed to a younger audience, covering print supply, resale channels and the sealed product trade.
- - Pokémon turns 30: How the franchise has changed the lives of fans | BBC News. Broadcast report marking three decades of the franchise, covering the card line alongside the games and the collector market that grew around it.
- - The FULL History of Pokémon - Documentary. Feature length account of the franchise from its Game Boy origins through the card game, television series and the merchandising operation built around them.
- - The Pokémon Nintendo Couldn’t Print: The Secret History of the Kadabra Ban. Account of the two decade absence of one card from print following an objection by the performer whose name it echoed.
- - Every Major Pokemon Trading Card Series Explained From 1996 to 2026. Chronological survey of card series from 1996 onward, noting the rarity mechanics and set symbols introduced with each block.
- - What makes a Pokemon card worth millions? - Asia Specific podcast, BBC World Service. World service radio item examining the valuations attached to a small number of graded cards and the auction mechanics that produce them.
- - Why Are Adults Investing Billions Into Pokémon Cards?. Examines capital flowing into graded cards as an asset class, covering auction results, grading volume and the resale infrastructure supporting it.
