Tabletop Roots

Before anyone swung a foam sword: the wargaming lineage and the 1974 birth of Dungeons & Dragons — the imagination engine that made role-play a hobby.

Part of LARP

10 moments in this segment.

  1. D&D: the Satanic Panic (NYT Retro Report). The 1980s moral panic that branded role-play as dangerous.
  2. The history of D&D. The origin story of the game that made role-play mainstream.
  3. A good-enough history of Dungeons & Dragons. How D&D grew from a 1974 wargame supplement into a cultural juggernaut.
  4. "Quite Rich" — a D&D parody. Tabletop role-play, affectionately mocked.
  5. TTRPG origins & Gary Gygax. Where tabletop role-playing games came from.
  6. The rise and dominion of humans (D&D timeline). World-building lore — the fiction larpers step into.
  7. How Dungeons & Dragons started. The official D&D story: how Gary Gygax & Dave Arneson invented the role-playing game in 1974.
  8. How Gary Gygax built Greyhawk. The world-building that shaped tabletop role-play.
  9. Gary Gygax: the origin of D&D dragons. The mythology the whole hobby was built on.
  10. The complete history of the Forgotten Realms (D&D). The lore of D&D’s flagship world — the imaginative depth behind the hobby.
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